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Adventure Park

Scientific Assessment & Rich Experience Help to Work Out Comprehensive Schemes

  • Scheme I

  • Scheme II

  • Scheme III

Scheme I

  • Space Cover: 2000m2-2500m2

  • Participants: 200 – 300 persons involved

  • Project Configuration Guideline: Safety, Diversity, Adaptability, Durability

Common activities are considered when designing this scheme, including aerial challenge courses, tree top challenge course, obstacle course races, and climbing wall, etc. It aims to create fun for visitors to the adventure park, and provide them a leisure time.

 

Scheme II

  • Space Cover: 1700m2-3000m2

  • Participants: 250 – 400 persons involved

  • Project Configuration Guideline: Safety, Diversity, Adaptability, Durability

This scheme is a solution for those whose space for the project is medium or big. With high ropes course, climbing wall, obstacle course, aerial challenge courses, CS fighting and other initiative courses equipped, this scheme is supposed to offer visitors not only joys, but also adventure, challenge and screaming excitement.

 

Scheme III

  • Space Cover: 13000m2

  • Participants: 450 persons involved

  • Project Configuration Guideline: Safety, Diversity, Adaptability, Durability

This scheme for adventure park is a comprehensive solution designed to fulfill most parks’ need, and usually serves as a independent camp project in the park to provide course for various visitors. It will provide a rich experience for participants, and there’s a variety “Try Options”, including CS Fighting, Physical Challenge Initiative Courses, Entertaining Courses, Water Courses, Outward Bound Courses, Climbing Walls, High Ropes Challenge Courses, etc. It is designed to attract visitors to come back to try the programs again and again.